A short party game for Discord voice

Squimbo is built for a shared beat, not an all-evening campaign. Open the Activity, run sealed most-likely rounds, wrap when the room feels done. Soft target is about 8 to 12 rounds.

Rounds that move

Each prompt is a quick vote for another player. Tallies stay sealed until lock-in, then the reveal. You keep talking on voice between rounds.

Start when the channel is ready

Lobby Ready when everyone is set. Need at least two players. No category pack picker before start.

Wrap without a host menu

Everyone shares the same controls. Scores wait for the finale when the group wraps. See Wrap up.

Not a one-prompt gag only

You can wrap after reveals when ready, but the format is built for several rounds so the finale has weight.

FAQ

Is there a hard time limit?

No marketed hard clock. The UI can nudge wrap-up later in a long night.

Can we play one round and stop?

You can wrap after reveals when the group is ready. The format is built for several rounds.

What do we play?

Sealed “who is most likely” rounds inside a Discord Activity.

How do we start?

See Start Squimbo and Ready up.

Play on Discord